Documentation for ActionScript™ classes includes syntax, usage information, and code samples for methods, properties, and event handlers and listeners that belong to a specific class in ActionScript™ (as opposed to global functions or properties). The classes are listed alphabetically. If you are not sure to which class a certain member belongs, you can look it up in the Index.


 ClassPackageDescription
 Accessibility
flash.accessibility The Accessibility class manages communication with screen readers.
 AccessibilityProperties
flash.accessibility The AccessibilityProperties class lets you control the presentation of Flash objects to accessibility aids, such as screen readers.
 ActionScriptVersion
flash.display The ActionScriptVersion class is an enumeration of constant values that indicate the language version of a loaded SWF file.
 ActivityEvent
flash.events A Camera or Microphone object dispatches an ActivityEvent object whenever a camera or microphone reports that it has become active or inactive.
 AntiAliasType
flash.text The AntiAliasType class provides values for anti-aliasing in the flash.text.TextField class.
 ApplicationDomain
flash.system The ApplicationDomain class is a container for discrete groups of class definitions.
 ArgumentError
Top Level The ArgumentError class represents an error that occurs when the arguments supplied in a function do not match the arguments defined for that function.
 arguments
Top Level An arguments object is used to store and access a function's arguments.
 Array
Top Level The Array class lets you access and manipulate arrays.
 AsyncErrorEvent
flash.events Flash® Player dispatches an AsyncErrorEvent when an exception is thrown from native asynchronous code, which could be from, for example, LocalConnection, NetConnection, SharedObject, or NetStream.
 AVM1Movie
flash.display AVM1Movie is a simple class that represents AVM1 movie clips, which use ActionScript 1.0 or 2.0.
 BevelFilter
flash.filters The BevelFilter class lets you add a bevel effect to display objects.
 Bitmap
flash.display The Bitmap class represents display objects that represent bitmap images.
 BitmapData
flash.display The BitmapData class lets you work with the data (pixels) of a Bitmap object.
 BitmapDataChannel
flash.display The BitmapDataChannel class is an enumeration of constant values that indicate which channel to use: red, blue, green, or alpha transparency.
 BitmapFilter
flash.filters The BitmapFilter class is the base class for all image filter effects.
 BitmapFilterQuality
flash.filters The BitmapFilterQuality class contains values to set the rendering quality of a BitmapFilter object.
 BitmapFilterType
flash.filters The BitmapFilterType class contains values to set the type of a BitmapFilter.
 BlendMode
flash.display A class that provides constant values for visual blend mode effects.
 BlurFilter
flash.filters The BlurFilter class lets you apply a blur visual effect to display objects.
 Boolean
Top Level A Boolean object is a data type that can have one of two values, either true or false, used for logical operations.
 BreakOpportunity
flash.text.engine The BreakOpportunity class is an enumeration of constant values that you can use to set the breakOpportunity property of the ElementFormat class.
 ByteArray
flash.utils The ByteArray class provides methods and properties to optimize reading, writing, and working with binary data.
 Camera
flash.media Use the Camera class to capture video from a camera attached to a computer running Flash Player.
 Capabilities
flash.system The Capabilities class provides properties that describe the system and player that are hosting a SWF file.
 CapsStyle
flash.display The CapsStyle class is an enumeration of constant values that specify the caps style to use in drawing lines.
 Class
Top Level A Class object is created for each class definition in a program.
 Clipboard
flash.desktop The Clipboard class provides a container for transferring data and objects through the clipboard and through drag-and-drop operations.
 ClipboardFormats
flash.desktop Defines constants for the names of the standard data formats used with the Clipboard class.
 ClipboardTransferMode
flash.desktop Defines constants for the modes used as values of the transferMode parameter of the Clipboard.getData() method.
 ColorMatrixFilter
flash.filters The ColorMatrixFilter class lets you apply a 4 x 5 matrix transformation on the RGBA color and alpha values of every pixel in the input image to produce a result with a new set of RGBA color and alpha values.
 ColorTransform
flash.geom The ColorTransform class lets you adjust the color values in a display object.
 ContentElement
flash.text.engine The ContentElement class serves as a base class for the various element types that can appear in a GroupElement, namely a GraphicElement, another GroupElement, or a TextElement.
 ContextMenu
flash.ui The ContextMenu class provides control over the items in the Flash Player context menu.
 ContextMenuBuiltInItems
flash.ui The ContextMenuBuiltInItems class describes the items that are built in to a context menu.
 ContextMenuClipboardItems
flash.ui The ContextMenuClipboardItems class determines which items are enabled or disabled on the clipboard context menu.
 ContextMenuEvent
flash.events Flash® Player dispatches ContextMenuEvent objects when a user generates or interacts with the context menu.
 ContextMenuItem
flash.ui Use the ContextMenuItem class to create custom menu items to display in the Flash Player context menu.
 ConvolutionFilter
flash.filters The ConvolutionFilter class applies a matrix convolution filter effect.
 CSMSettings
flash.text The CSMSettings class contains properties for use with the TextRenderer.setAdvancedAntiAliasingTable() method to provide continuous stroke modulation (CSM).
 CustomActions
adobe.utils The methods of the CustomActions class allow a SWF file playing in the Flash authoring tool to manage any custom actions that are registered with the authoring tool.
 DataEvent
flash.events Flash® Player dispatches DataEvent objects when raw data has completed loading into Flash Player.
 Date
Top Level The Date class represents date and time information.
 DefinitionError
Top Level The DefinitionError class represents an error that occurs when user code attempts to define an identifier that is already defined.
 DeleteObjectSample
flash.sampler The DeleteObjectSample class represents objects that are created within a getSamples() stream; each DeleteObjectSample object corresponds to a NewObjectSample object.
 Dictionary
flash.utils The Dictionary class lets you create a dynamic collection of properties, which uses strict equality (===) for key comparison.
 DigitCase
flash.text.engine The DigitCase class is an enumeration of constant values used in setting the digitCase property of the ElementFormat class.
 DigitWidth
flash.text.engine The DigitWidth class is an enumeration of constant values used in setting the digitWidth property of the ElementFormat class.
 DisplacementMapFilter
flash.filters The DisplacementMapFilter class uses the pixel values from the specified BitmapData object (called the displacement map image) to perform a displacement of an object.
 DisplacementMapFilterMode
flash.filters The DisplacementMapFilterMode class provides values for the mode property of the DisplacementMapFilter class.
 DisplayObject
flash.display The DisplayObject class is the base class for all objects that can be placed on the display list.
 DisplayObjectContainer
flash.display The DisplayObjectContainer class is the base class for all objects that can serve as display object containers on the display list.
 DropShadowFilter
flash.filters The DropShadowFilter class lets you add a drop shadow to display objects.
 EastAsianJustifier
flash.text.engine The EastAsianJustifier class represents properties necessary to control the justification options for text lines in a text block whose content is primarily East Asian text.
 ElementFormat
flash.text.engine The ElementFormat class represents formatting information which can be applied to a ContentElement.
 Endian
flash.utils The Endian class contains values that denote the byte order used to represent multibyte numbers.
 EOFError
flash.errors An EOFError exception is thrown when you attempt to read past the end of the available data.
 Error
Top Level The Error class contains information about an error that occurred in a script.
 ErrorEvent
flash.events Flash® Player dispatches ErrorEvent objects when an error causes a network operation to fail.
 EvalError
Top Level The EvalError class represents an error that occurs when user code calls the eval() function or attempts to use the new operator with the Function object.
 Event
flash.events The Event class is used as the base class for the creation of Event objects, which are passed as parameters to event listeners when an event occurs.
 EventDispatcher
flash.events The EventDispatcher class implements the IEventDispatcher interface and is the base class for the DisplayObject class.
 EventPhase
flash.events The EventPhase class provides values for the eventPhase property of the Event class.
 ExternalInterface
flash.external The ExternalInterface class is the External API, an application programming interface that enables straightforward communication between ActionScript and the Flash Player container– for example, an HTML page with JavaScript.
 FileFilter
flash.net The FileFilter class is used to indicate what files on the user's system are shown in the file-browsing dialog box that is displayed when FileReference.browse() or FileReferenceList.browse() is called.
 FileReference
flash.net The FileReference class provides a means to upload and download files between a user's computer and a server.
 FileReferenceList
flash.net The FileReferenceList class provides a means to let users select one or more files for uploading.
 Fill
flash.display 
 FocusEvent
flash.events Flash® Player dispatches FocusEvent objects when the user changes the focus from one object in the display list to another.
 Font
flash.text The Font class is used to manage embedded fonts in SWF files.
 FontDescription
flash.text.engine The FontDescription class represents properties necessary to describe a font.
 FontLookup
flash.text.engine The FontLookup class is an enumeration of constant values used with FontDescription.fontLookup.
 FontMetrics
flash.text.engine The FontMetrics class contains measurement and position information about a font.
 FontPosture
flash.text.engine The FontPosture class is an enumeration of constant values used with FontDescription.fontPosture.
 FontStyle
flash.text The FontStyle class provides values for the TextRenderer class.
 FontType
flash.text The FontType class contains the enumerated constants "embedded" and "device" for the fontType property of the Font class.
 FontWeight
flash.text.engine The FontWeight class is an enumeration of constant values used with FontDescription.fontWeight.
 FrameLabel
flash.display The FrameLabel object contains properties that specify a frame number and the corresponding label name.
 FullScreenEvent
flash.events Flash® Player dispatches a FullScreenEvent object whenever the Stage enters or leaves full-screen display mode.
 Function
Top Level A function is the basic unit of code that can be invoked in ActionScript.
 GlowFilter
flash.filters The GlowFilter class lets you apply a glow effect to display objects.
 GlyphRotation
flash.text.engine The GlyphRotation class is an enumeration of constant values used with TextBlock.glyphRotation.
 GradientBevelFilter
flash.filters The GradientBevelFilter class lets you apply a gradient bevel effect to display objects.
 GradientGlowFilter
flash.filters The GradientGlowFilter class lets you apply a gradient glow effect to display objects.
 GradientType
flash.display The GradientType class provides values for the type parameter in the beginGradientFill() and lineGradientStyle() methods of the flash.display.Graphics class.
 GraphicElement
flash.text.engine The GraphicElement class represents a graphic element in a TextBlock or GroupElement object.
 Graphics
flash.display The Graphics class contains a set of methods that you can use to create a vector shape.
 GraphicsBitmapFill
flash.display Defines a bitmap fill.
 GraphicsEndFill
flash.display Indicates the end of a graphics fill.
 GraphicsGradientFill
flash.display Defines a gradient fill.
 GraphicsPath
flash.display A collection of drawing commands and the coordinate parameters for those commands.
 GraphicsPathCommand
flash.display Defines the values that can be used when specifying path drawing commands.
 GraphicsPathWinding
flash.display 
 GraphicsShaderFill
flash.display Defines a shader fill.
 GraphicsSolidFill
flash.display Defines a solid fill.
 GraphicsStroke
flash.display Defines a line style or stroke.
 GraphicsTrianglePath
flash.display Defines an ordered set of triangles that can be rendered using either (u,v) fill coordinates or a normal fill.
 GridFitType
flash.text The GridFitType class defines values for grid fitting in the TextField class.
 GroupElement
flash.text.engine The GroupElement class represents a collection of ContentElement objects to which you can apply element formatting as a whole.
 HTTPStatusEvent
flash.events Flash® Player dispatches HTTPStatusEvent objects when a network request returns an HTTP status code.
 IBitmapDrawable
flash.display The IBitmapDrawable interface is implemented by objects that can be passed as the source parameter of the draw() method of the BitmapData class.
 ID3Info
flash.media The ID3Info class contains properties that reflect ID3 metadata.
 IDataInput
flash.utils The IDataInput interface provides a set of methods for reading binary data.
 IDataOutput
flash.utils The IDataOutput interface provides a set of methods for writing binary data.
 IDrawCommand
flash.display Defines an object which can be submitted and drawn by the drawing API (Graphics class.) Includes Fills, Strokes, and Paths.
 IDynamicPropertyOutput
flash.net This interface controls the serialization of dynamic properties of dynamic objects.
 IDynamicPropertyWriter
flash.net This interface is used with the IDynamicPropertyOutput interface to control the serialization of dynamic properties of dynamic objects.
 IEventDispatcher
flash.events The IEventDispatcher interface defines methods for adding or removing event listeners, checks whether specific types of event listeners are registered, and dispatches events.
 IExternalizable
flash.utils The IExternalizable interface provides control over serialization of a class as it is encoded into a data stream.
 IGraphicsData
flash.display 
 IGraphicsFill
flash.display 
 IGraphicsPath
flash.display 
 IGraphicsStroke
flash.display 
 IllegalOperationError
flash.errors The IllegalOperationError exception is thrown when a method is not implemented or the implementation doesn't cover the current usage.
 IME
flash.system The IME class lets you directly manipulate the operating system's input method editor (IME) in the Flash Player application that is running on a client computer.
 IMEConversionMode
flash.system This class contains constants for use with the IME.conversionMode property.
 IMEEvent
flash.events Flash® Player dispatches IMEEvent objects when a user enters text using an input method editor (IME).
 int
Top Level The int class lets you work with the data type representing a 32-bit signed integer.
 InteractiveObject
flash.display The InteractiveObject class is the abstract base class for all display objects with which the user can interact, using the mouse and keyboard.
 InterpolationMethod
flash.display The InterpolationMethod class provides values for the interpolationMethod parameter in the Graphics.beginGradientFill() and Graphics.lineGradientStyle() methods.
 InvalidSWFError
flash.errors Flash Player throws this exception when it encounters a corrupted SWF file.
 IOError
flash.errors The IOError exception is thrown when some type of input or output failure occurs.
 IOErrorEvent
flash.events Flash® Player dispatches an IOErrorEvent object when an error causes a send or load operation to fail.
 JointStyle
flash.display The JointStyle class is an enumeration of constant values that specify the joint style to use in drawing lines.
 JPEGLoaderContext
flash.system 
 JustificationStyle
flash.text.engine The JustificationStyle class is an enumeration of constant values for setting the justificationStyle property of the EastAsianJustifier class.
 Kerning
flash.text.engine The Kerning class is an enumeration of constant values used with ElementFormat.kerning.
 Keyboard
flash.ui The Keyboard class is used to build an interface that can be controlled by a user with a standard keyboard.
 KeyboardEvent
flash.events Flash® Player dispatches KeyboardEvent objects in response to user input through a keyboard.
 KeyLocation
flash.ui The KeyLocation class contains constants that indicate the location of a key pressed on the keyboard.
 LigatureLevel
flash.text.engine The LigatureLevel class is an enumeration of constant values used in setting the ligatureLevel property of the ElementFormat class.
 LineJustification
flash.text.engine The LineJustification class is an enumeration of constant values used in setting the lineJustfication property of the TextJustifier subclasses.
 LineScaleMode
flash.display The LineScaleMode class provides values for the scaleMode parameter in the Graphics.lineStyle() method.
 Loader
flash.display The Loader class is used to load SWF files or image (JPG, PNG, or GIF) files.
 LoaderContext
flash.system The LoaderContext class provides options for loading SWF files and other media by using the Loader class.
 LoaderInfo
flash.display The LoaderInfo class provides information about a loaded SWF file or a loaded image file (JPEG, GIF, or PNG).
 LocalConnection
flash.net The LocalConnection class lets you create a LocalConnection object that can invoke a method in another LocalConnection object, either within a single SWF file or between multiple SWF files.
 Math
Top Level The Math class contains methods and constants that represent common mathematical functions and values.
 Matrix
flash.geom The Matrix class represents a transformation matrix that determines how to map points from one coordinate space to another.
 Matrix3D
flash.geom The Matrix3D class represents a transformation matrix that determines the position and orientation of the three-dimensional display object.
 MemoryError
flash.errors The MemoryError exception is thrown when a memory allocation request fails.
 Microphone
flash.media Use the Microphone class to capture audio from a microphone attached to a computer running Flash Player.
 MorphShape
flash.display The MorphShape class represents MorphShape objects on the display list.
 Mouse
flash.ui The methods of the Mouse class are used to hide and show the mouse pointer, or to set the pointer to a specific style.
 MouseCursor
flash.ui The MouseCursor class is an enumeration of constant values used in setting the cursor property of the Mouse class.
 MouseEvent
flash.events Flash® Player dispatches MouseEvent objects into the event flow whenever mouse events occur.
 MovieClip
flash.display The MovieClip class inherits from the following classes: Sprite, DisplayObjectContainer, InteractiveObject, DisplayObject, and EventDispatcher.
 Namespace
Top Level The Namespace class contains methods and properties for defining and working with namespaces.
 NetConnection
flash.net The NetConnection class creates a bidirectional connection between Flash Player and a Flash Media Server application or between Flash Player and an application server running Flash Remoting.
 NetStatusEvent
flash.events Flash® Player dispatches NetStatusEvent objects when a NetConnection, NetStream, or SharedObject object reports its status.
 NetStream
flash.net The NetStream class opens a one-way streaming connection between Flash Player and Flash Media Server, or between Flash Player and the local file system.
 NetStreamInfo
flash.net The NetStreamInfo class specifies the various Quality of Service (QOS) statistics related to NetStream and the underlying streaming buffer for audio video and data.
 NetStreamPlayOptions
flash.net The NetStreamPlayOptions class specifies the various options that could be passed to the NetStream.play2 call.
 NetStreamPlayTransitions
flash.net The NetStreamPlayTransitions class specifies the valid strings that could be used with the NetStreamPlayOptions.transition property.
 NewObjectSample
flash.sampler The NewObjectSample class represents objects that are created within a getSamples() stream.
 Number
Top Level A data type representing an IEEE-754 double-precision floating-point number.
 Object
Top Level The Object class is at the root of the ActionScript class hierarchy.
 ObjectEncoding
flash.net The ObjectEncoding class allows classes that serialize objects (such as NetStream, NetConnection, SharedObject, and ByteArray) to work with prior versions of ActionScript.
 Orientation3D
flash.geom The Orientation3D class is an enumeration of constant values for representing the orientation style of a Matrix3D object.
 PerspectiveProjection
flash.geom The PerspectiveProjection class provides an easy way to assign or modify the perspective transformations of a display object and all of its children.
 PixelSnapping
flash.display The PixelSnapping class is an enumeration of constant values for setting the pixel snapping options by using the pixelSnapping property of a Bitmap object.
 Point
flash.geom The Point object represents a location in a two-dimensional coordinate system, where x represents the horizontal axis and y represents the vertical axis.
 PrintJob
flash.printing The PrintJob class lets you create content and print it to one or more pages.
 PrintJobOptions
flash.printing The PrintJobOptions class contains properties to use with the options parameter of the PrintJob.addPage() method.
 PrintJobOrientation
flash.printing This class provides values that are used by the PrintJob.orientation property for the image position of a printed page.
 ProgressEvent
flash.events Flash® Player dispatches ProgressEvent objects when a load operation has begun or a socket has received data.
 Proxy
flash.utils The Proxy class lets you override the default behavior of ActionScript operations (such as retrieving and modifying properties) on an object.
 QName
Top Level QName objects represent qualified names of XML elements and attributes.
 RangeError
Top Level A RangeError exception is thrown when a numeric value is outside the acceptable range.
 Rectangle
flash.geom A Rectangle object is an area defined by its position, as indicated by its top-left corner point (x, y) and by its width and its height.
 ReferenceError
Top Level A ReferenceError exception is thrown when a reference to an undefined property is attempted on a sealed (nondynamic) object.
 RegExp
Top Level The RegExp class lets you work with regular expressions, which are patterns that you can use to perform searches in strings and to replace text in strings.
 Responder
flash.net The Responder class provides an object that is used in NetConnection.call() to handle return values from the server related to the success or failure of specific operations.
 Sample
flash.sampler The Sample class creates objects that hold memory analysis information over distinct durations.
 Scene
flash.display The Scene class includes properties for identifying the name, labels, and number of frames in a scene.
 ScriptTimeoutError
flash.errors The ScriptTimeoutError exception is thrown when the script timeout interval is reached.
 Security
flash.system The Security class lets you specify how content in different domains can communicate with each other.
 SecurityDomain
flash.system The SecurityDomain class represents the current security "sandbox," also known as a security domain.
 SecurityError
Top Level The SecurityError exception is thrown when some type of security violation takes place.
 SecurityErrorEvent
flash.events Flash® Player dispatches SecurityErrorEvent objects to report the occurrence of a security error.
 SecurityPanel
flash.system The SecurityPanel class provides values for specifying which Security Settings panel you want to display.
 Shader
flash.display A Shader instance represents a pixel shader in ActionScript.
 ShaderData
flash.display A ShaderData object contains properties representing any parameters and inputs for a shader kernel, as well as properties containing any metadata specified for the shader.
 ShaderEvent
flash.events A ShaderEvent is dispatched when a shader operation launched from a ShaderJob finishes.
 ShaderFilter
flash.filters The ShaderFilter class applies a filter by executing a shader on the object being filtered.
 ShaderInput
flash.display A ShaderInput instance represents a single input image for a shader kernel.
 ShaderJob
flash.display A ShaderJob instance is used to execute a shader operation in the background.
 ShaderParameter
flash.display A ShaderParameter instance represents a single input parameter of a shader kernel.
 ShaderParameterType
flash.display This class defines the constants that represent the possible values for the ShaderParameter class's type property.
 ShaderPrecision
flash.display This class defines the constants that represent the possible values for the Shader class's precisionHint property.
 Shape
flash.display The Shape class is used to create lightweight shapes by using the ActionScript drawing application program interface (API).
 SharedObject
flash.net The SharedObject class is used to read and store limited amounts of data on a user's computer or on a server.
 SharedObjectFlushStatus
flash.net The SharedObjectFlushStatus class provides values for the code returned from a call to the SharedObject.flush() method.
 SimpleButton
flash.display The SimpleButton class lets you control all instances of button symbols in a SWF file.
 Socket
flash.net The Socket class enables ActionScript code to make socket connections and to read and write raw binary data.
 Sound
flash.media The Sound class lets you work with sound in an application.
 SoundChannel
flash.media The SoundChannel class controls a sound in an application.
 SoundCodec
flash.media The SoundCodec class is an enumeration of constant values used in setting the codec property of the Microphone class.
 SoundLoaderContext
flash.media The SoundLoaderContext class provides security checks for SWF files that load sound.
 SoundMixer
flash.media The SoundMixer class contains static properties and methods for global sound control in the SWF file.
 SoundTransform
flash.media The SoundTransform class contains properties for volume and panning.
 SpaceJustifier
flash.text.engine The SpaceJustifier class represents properties that control the justification options for text lines in a text block.
 SpreadMethod
flash.display The SpreadMethod class provides values for the spreadMethod parameter in the beginGradientFill() and lineGradientStyle() methods of the Graphics class.
 Sprite
flash.display The Sprite class is a basic display list building block: a display list node that can display graphics and can also contain children.
 StackFrame
flash.sampler The StackFrame class provides access to the properties of a data block containing a function.
 StackOverflowError
flash.errors ActionScript throws a StackOverflowError exception when the stack available to the script is exhausted.
 Stage
flash.display The Stage class represents the main drawing area.
 StageAlign
flash.display The StageAlign class provides constant values to use for the Stage.align property.
 StageDisplayState
flash.display The StageDisplayState class provides values for the Stage.displayState property.
 StageQuality
flash.display The StageQuality class provides values for the Stage.quality property.
 StageScaleMode
flash.display The StageScaleMode class provides values for the Stage.scaleMode property.
 StaticText
flash.text This class represents StaticText objects on the display list.
 StatusEvent
flash.events Flash® Player dispatches StatusEvent objects when a device, such as a camera or microphone, or an object such as a LocalConnection object reports its status.
 String
Top Level The String class is a data type that represents a string of characters.
 StyleSheet
flash.text The StyleSheet class lets you create a StyleSheet object that contains text formatting rules for font size, color, and other styles.
 SWFVersion
flash.display The SWFVersion class is an enumeration of constant values that indicate the file format version of a loaded SWF file.
 SyncEvent
flash.events Flash® Player dispatches SyncEvent objects when a remote SharedObject instance has been updated by the server.
 SyntaxError
Top Level A SyntaxError exception is thrown when a parsing error occurs, for one of the following reasons:.
 System
flash.system The System class contains properties related to certain operations that take place on the user's computer, such as operations with shared objects, local settings for cameras and microphones, and use of the Clipboard.
 TabAlignment
flash.text.engine The TabAlignment class is an enumeration of constant values that you can use to set the tabAlignment property of the TabStop class.
 TabStop
flash.text.engine The TabStop class represents the properties of a tab stop in a text block.
 TextBaseline
flash.text.engine The TextBaseline class is an enumeration of constant values to use in setting the dominantBaseline and alignmentBaseline properties of the ElementFormat class.
 TextBlock
flash.text.engine The TextBlock class is a factory for the creation of TextLine objects, which you can render by placing them on the display list.
 TextColorType
flash.text The TextColorType class provides color values for the flash.text.TextRenderer class.
 TextDisplayMode
flash.text The TextDisplayMode class contains values that control the subpixel anti-aliasing of the advanced anti-aliasing system.
 TextElement
flash.text.engine The TextElement class represents a string of formatted text.
 TextEvent
flash.events Flash® Player dispatches TextEvent objects when a user enters text in a text field or clicks a hyperlink in an HTML-enabled text field.
 TextField
flash.text The TextField class is used to create display objects for text display and input.
 TextFieldAutoSize
flash.text The TextFieldAutoSize class is an enumeration of constant values used in setting the autoSize property of the TextField class.
 TextFieldType
flash.text The TextFieldType class is an enumeration of constant values used in setting the type property of the TextField class.
 TextFormat
flash.text The TextFormat class represents character formatting information.
 TextFormatAlign
flash.text The TextFormatAlign class provides values for text alignment in the TextFormat class.
 TextJustifier
flash.text.engine The TextJustifier class is an abstract base class for the justifier types that you can apply to a TextBlock, specifically the EastAsianJustifier and SpaceJustifier classes.
 TextLine
flash.text.engine The TextLine class is used to display text on the display list.
 TextLineCreationResult
flash.text.engine The TextLineCreationResult class is an enumeration of constant values used with TextBlock.textLineCreationResult.
 TextLineMetrics
flash.text The TextLineMetrics class contains information about the text position and measurements of a line of text within a text field.
 TextLineMirrorRegion
flash.text.engine The TextLineMirrorRegion class represents a portion of a text line wherein events are mirrored to another event dispatcher.
 TextLineValidity
flash.text.engine The TextLineValidity class is an enumeration of constant values for setting the validity property of the TextLine class.
 TextRenderer
flash.text The TextRenderer class provides functionality for the advanced anti-aliasing capability of embedded fonts.
 TextRotation
flash.text.engine The TextRotation class is an enumeration of constant values used with the following properties: ElementFormat.textRotation, ContentElement.textRotation, TextBlock.lineRotation, and TextLine.getAtomTextRotation().
 TextSnapshot
flash.text TextSnapshot objects let you work with static text in a movie clip.
 Timer
flash.utils The Timer class is the interface to Flash Player timers.
 TimerEvent
flash.events Flash® Player dispatches TimerEvent objects whenever a Timer object reaches the interval specified by the Timer.delay property.
 Transform
flash.geom The Transform class provides access to color adjustment properties and two or three-dimensional transformation objects that can be applied to a display object.
 TriangleCulling
flash.display Defines codes for culling algorithms that determine which triangles not to render when drawing triangle paths.
 TypeError
Top Level A TypeError exception is thrown when the actual type of an operand is different from the expected type.
 TypographicCase
flash.text.engine The TypographicCase class is an enumeration of constant values for setting the typographicCase property of the ElementFormat class.
 uint
Top Level The uint class provides methods for working with a data type representing a 32-bit unsigned integer.
 URIError
Top Level A URIError exception is thrown when one of the global URI handling functions is used in a way that is incompatible with its definition.
 URLLoader
flash.net The URLLoader class downloads data from a URL as text, binary data, or URL-encoded variables.
 URLLoaderDataFormat
flash.net The URLLoaderDataFormat class provides values that specify how downloaded data is received.
 URLRequest
flash.net The URLRequest class captures all of the information in a single HTTP request.
 URLRequestHeader
flash.net A URLRequestHeader object encapsulates a single HTTP request header and consists of a name/value pair.
 URLRequestMethod
flash.net The URLRequestMethod class provides values that specify whether the URLRequest object should use the POST method or the GET method when sending data to a server.
 URLStream
flash.net The URLStream class provides low-level access to downloading URLs.
 URLVariables
flash.net The URLVariables class allows you to transfer variables between a Flash® application and a server.
 Utils3D
flash.geom The Utils3D class contains static methods that simplify the implementation of certain three-dimensional matrix operations.
 Vector
Top Level The Vector class lets you access and manipulate a vector -- an array whose elements all have the same data type.
 Vector3D
flash.geom The Vector3D class represents a point or a location in the three-dimensional space using the Cartesian coordinates x, y, and z.
 VerifyError
Top Level The VerifyError class represents an error that occurs when a malformed or corrupted SWF file is encountered.
 Video
flash.media The Video class displays live or recorded video in an application without embedding the video in your SWF file.
 XML
Top Level The XML class contains methods and properties for working with XML objects.
 XMLDocument
flash.xml The XMLDocument class represents the legacy XML object that was present in ActionScript 2.0.
 XMLList
Top Level The XMLList class contains methods for working with one or more XML elements.
 XMLNode
flash.xml The XMLNode class represents the legacy XML object that was present in ActionScript 2.0 and that was renamed in ActionScript 3.0.
 XMLNodeType
flash.xml The XMLNodeType class contains constants used with XMLNode.nodeType.
 XMLSocket
flash.net The XMLSocket class implements client sockets that let the computer that is running Flash Player communicate with a server computer identified by an IP address or domain name.
 XMLUI
adobe.utils The XMLUI class enables communication with SWF files that are used as custom user interfaces for the Flash authoring tool's extensibility features.