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TextRotation

Package | flash.text.engine
Class | public final class TextRotation
Inheritance | TextRotation Object

Language Version : | ActionScript 3.0

Player Version : | Flash Player 10

The TextRotation class is an enumeration of constant values used with the following properties: `ElementFormat.textRotation`, `ContentElement.textRotation`, `TextBlock.lineRotation`, and `TextLine.getAtomTextRotation()`.

The final rotation of any glyph is the sum of `TextBlock.glyphRotation`, `TextBlock.lineRotation`, `ElementFormat.textRotation`, and `ContentElement.textRotation`

See also

ElementFormat.textRotation
ContentElement.textRotation
TextBlock.glyphRotation
TextBlock.lineRotation
TextLine.getAtomTextRotation()

Public Properties
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| Property | Defined By
--- | --- | ---
|  | constructor : Object A reference to the class object or constructor function for a given object instance. | Object
|  | prototype : Object [static] A reference to the prototype object of a class or function object. | Object

Public Methods
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| Method | Defined By
--- | --- | ---
|  | hasOwnProperty(name:String):Boolean Indicates whether an object has a specified property defined. | Object
|  | isPrototypeOf(theClass:Object):Boolean Indicates whether an instance of the Object class is in the prototype chain of the object specified as the parameter. | Object
|  | propertyIsEnumerable(name:String):Boolean Indicates whether the specified property exists and is enumerable. | Object
|  | setPropertyIsEnumerable(name:String, isEnum:Boolean = true):void Sets the availability of a dynamic property for loop operations. | Object
|  | toString():String Returns the string representation of the specified object. | Object
|  | valueOf():Object Returns the primitive value of the specified object. | Object

Public Constants

| Constant | Defined By
--- | --- | ---
|  | ROTATE_0 : String = "rotate0" [static] USpecifies no rotation. | TextRotation
|  | ROTATE_180 : String = "rotate180" [static] Specifies a 180 degree rotation. | TextRotation
|  | ROTATE_270 : String = "rotate270" [static] Specifies a 270 degree clockwise rotation. | TextRotation
|  | ROTATE_90 : String = "rotate90" [static] Specifies a 90 degree clockwise rotation. | TextRotation

Constant Detail

ROTATE_0 | Constant

`public static const ROTATE_0:String = "rotate0"`

Language Version : | ActionScript 3.0

Player Version : | Flash Player 10

USpecifies no rotation.

ROTATE_180 | Constant |

`public static const ROTATE_180:String = "rotate180"`

Language Version : | ActionScript 3.0

Player Version : | Flash Player 10

Specifies a 180 degree rotation.

ROTATE_270 | Constant |

`public static const ROTATE_270:String = "rotate270"`

Language Version : | ActionScript 3.0

Player Version : | Flash Player 10

Specifies a 270 degree clockwise rotation.

ROTATE_90 | Constant |

`public static const ROTATE_90:String = "rotate90"`

Language Version : | ActionScript 3.0

Player Version : | Flash Player 10

Specifies a 90 degree clockwise rotation.

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Tue May 20 2008, 04:02 AM -07:00